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Roblox Introduces Age Verification to Enhance Child Safety Amid Legal Scrutiny

Published 18 November 2025

Highlights

  1. Rewritten Article

    Roblox Introduces Age Verification to Enhance Child Safety Amid Legal Scrutiny

    Roblox, one of the world's leading online gaming platforms, is set to introduce mandatory age verification measures to prevent children from engaging in conversations with adult strangers. This initiative, which will begin in December in Australia, New Zealand, and the Netherlands, aims to address growing concerns over child safety on the platform. The global rollout is expected in January.

    Strengthening Safety Measures

    The new safety protocol will require users to undergo facial age estimation, placing them into specific age groups. This system will restrict communication to peers within similar age brackets, thereby minimizing the risk of inappropriate interactions. Matt Kaufman, Roblox's Chief Safety Officer, emphasized the importance of building trust among users, stating, "We see it as a real opportunity to build confidence in the platform."

    Legal Challenges and Criticisms

    Roblox is currently facing multiple lawsuits in the United States, with allegations that its platform has been exploited by predators to groom minors. A recent case in Nevada highlights the risks, where a 13-year-old girl was allegedly manipulated by an adult posing as a child. These legal challenges underscore the urgent need for robust safety measures.

    Global Regulatory Pressures

    The introduction of age verification aligns with global regulatory efforts, such as the UK's Online Safety Act, which mandates tech firms to protect children from online harms. Anna Lucas from Ofcom expressed approval of Roblox's new measures, noting the ongoing need for platforms to fulfill their responsibilities in safeguarding young users.

    Exemption from Social Media Ban

    In Australia, Roblox is advocating for an exemption from the upcoming social media ban for under-16s, arguing that its primary function is as a gaming platform rather than a social media site. Kaufman explained that Roblox facilitates social interaction through gaming, contrasting it with traditional social media platforms that focus on content feeds and popularity contests.

  2. Scenario Analysis

    As Roblox rolls out its age verification measures, the platform's ability to effectively implement and enforce these changes will be closely monitored by regulators and parents alike. The success of these measures could set a precedent for other gaming platforms facing similar scrutiny. However, the ongoing lawsuits in the US may lead to further legal and financial challenges for Roblox, potentially influencing its operational strategies and safety protocols.

    In Australia, the debate over whether Roblox should be included in the social media ban for under-16s could have broader implications for how gaming platforms are classified and regulated. If Roblox successfully argues for an exemption, it may pave the way for other platforms to seek similar considerations, reshaping the regulatory landscape for online gaming and social interaction.

Roblox, one of the world's leading online gaming platforms, is set to introduce mandatory age verification measures to prevent children from engaging in conversations with adult strangers. This initiative, which will begin in December in Australia, New Zealand, and the Netherlands, aims to address growing concerns over child safety on the platform. The global rollout is expected in January.

Strengthening Safety Measures

The new safety protocol will require users to undergo facial age estimation, placing them into specific age groups. This system will restrict communication to peers within similar age brackets, thereby minimizing the risk of inappropriate interactions. Matt Kaufman, Roblox's Chief Safety Officer, emphasized the importance of building trust among users, stating, "We see it as a real opportunity to build confidence in the platform."

Legal Challenges and Criticisms

Roblox is currently facing multiple lawsuits in the United States, with allegations that its platform has been exploited by predators to groom minors. A recent case in Nevada highlights the risks, where a 13-year-old girl was allegedly manipulated by an adult posing as a child. These legal challenges underscore the urgent need for robust safety measures.

Global Regulatory Pressures

The introduction of age verification aligns with global regulatory efforts, such as the UK's Online Safety Act, which mandates tech firms to protect children from online harms. Anna Lucas from Ofcom expressed approval of Roblox's new measures, noting the ongoing need for platforms to fulfill their responsibilities in safeguarding young users.

Exemption from Social Media Ban

In Australia, Roblox is advocating for an exemption from the upcoming social media ban for under-16s, arguing that its primary function is as a gaming platform rather than a social media site. Kaufman explained that Roblox facilitates social interaction through gaming, contrasting it with traditional social media platforms that focus on content feeds and popularity contests.

What this might mean

As Roblox rolls out its age verification measures, the platform's ability to effectively implement and enforce these changes will be closely monitored by regulators and parents alike. The success of these measures could set a precedent for other gaming platforms facing similar scrutiny. However, the ongoing lawsuits in the US may lead to further legal and financial challenges for Roblox, potentially influencing its operational strategies and safety protocols.

In Australia, the debate over whether Roblox should be included in the social media ban for under-16s could have broader implications for how gaming platforms are classified and regulated. If Roblox successfully argues for an exemption, it may pave the way for other platforms to seek similar considerations, reshaping the regulatory landscape for online gaming and social interaction.

Roblox Introduces Age Verification to Enhance Child Safety Amid Legal Scrutiny

Colorful avatars in a virtual game with a security shield
Sofia RomanoSofia Romano

In This Article

HIGHLIGHTS

  • Roblox will implement mandatory age verification to prevent children from chatting with adult strangers, starting in December in select countries.
  • The platform faces lawsuits in the US over allegations of child exploitation and inadequate safety measures.
  • Roblox's new safety features will categorize users into age groups, restricting chat to similar age ranges.
  • Australia's upcoming social media ban for under-16s has prompted Roblox to argue for an exemption, citing its primary function as a gaming platform.
  • The UK's Online Safety Act and similar regulations globally are pushing platforms like Roblox to enhance child protection measures.

Roblox, one of the world's leading online gaming platforms, is set to introduce mandatory age verification measures to prevent children from engaging in conversations with adult strangers. This initiative, which will begin in December in Australia, New Zealand, and the Netherlands, aims to address growing concerns over child safety on the platform. The global rollout is expected in January.

Strengthening Safety Measures

The new safety protocol will require users to undergo facial age estimation, placing them into specific age groups. This system will restrict communication to peers within similar age brackets, thereby minimizing the risk of inappropriate interactions. Matt Kaufman, Roblox's Chief Safety Officer, emphasized the importance of building trust among users, stating, "We see it as a real opportunity to build confidence in the platform."

Legal Challenges and Criticisms

Roblox is currently facing multiple lawsuits in the United States, with allegations that its platform has been exploited by predators to groom minors. A recent case in Nevada highlights the risks, where a 13-year-old girl was allegedly manipulated by an adult posing as a child. These legal challenges underscore the urgent need for robust safety measures.

Global Regulatory Pressures

The introduction of age verification aligns with global regulatory efforts, such as the UK's Online Safety Act, which mandates tech firms to protect children from online harms. Anna Lucas from Ofcom expressed approval of Roblox's new measures, noting the ongoing need for platforms to fulfill their responsibilities in safeguarding young users.

Exemption from Social Media Ban

In Australia, Roblox is advocating for an exemption from the upcoming social media ban for under-16s, arguing that its primary function is as a gaming platform rather than a social media site. Kaufman explained that Roblox facilitates social interaction through gaming, contrasting it with traditional social media platforms that focus on content feeds and popularity contests.

WHAT THIS MIGHT MEAN

As Roblox rolls out its age verification measures, the platform's ability to effectively implement and enforce these changes will be closely monitored by regulators and parents alike. The success of these measures could set a precedent for other gaming platforms facing similar scrutiny. However, the ongoing lawsuits in the US may lead to further legal and financial challenges for Roblox, potentially influencing its operational strategies and safety protocols.

In Australia, the debate over whether Roblox should be included in the social media ban for under-16s could have broader implications for how gaming platforms are classified and regulated. If Roblox successfully argues for an exemption, it may pave the way for other platforms to seek similar considerations, reshaping the regulatory landscape for online gaming and social interaction.

Images from the Web

Additional article image
Image Source: Roblox
Additional article image
Image Source: Roblox
Additional article image
Image Source: Roblox